Spasman
Member
Sorry if dumb question but I couldn't find a clear answer in the docs or help articles, are the
I understand UWP and Xbox are the same, but that's why I'm asking, I can't really afford an Xbox export license as much as the app fee for the Windows store, and the UWP export. Worst case scenario seems like there's a paywall on GM for using the Xbox functions along with UWP, despite whether you plan on releasing on Xbox or not
My PC game is multiplayer, so it would need a way to pull some sort of persistent user account ID from the platform I'm uploading it to, such as using
There's also
If you haven't heard the news, MS greatly reduced their payment cut for developers in order to compete with Steam, so I'm imagining others might come by with similar questions
Thanks for the help!
xboxlive_*
functions only intended to be used on Xbox and/or with the Xbox export licensing? Or can they be used for a Windows Store only game?I understand UWP and Xbox are the same, but that's why I'm asking, I can't really afford an Xbox export license as much as the app fee for the Windows store, and the UWP export. Worst case scenario seems like there's a paywall on GM for using the Xbox functions along with UWP, despite whether you plan on releasing on Xbox or not
My PC game is multiplayer, so it would need a way to pull some sort of persistent user account ID from the platform I'm uploading it to, such as using
xboxlive_get_user()
, however I don't see or understand any uwp_*
functions that can do the thing I'm looking for. I know WIn10 has its own lil Xbox Live platform app but that makes me think I'd need an Xbox export license to be able to have my project use the service/functionsThere's also
uwp_license_trial_user()
that returns a user ID, but I'm not quite sure what I'm doing here yet. Docs say this function will return a null pointer if the game isn't running in trial mode, so I'm wary of it being usable for my project.If you haven't heard the news, MS greatly reduced their payment cut for developers in order to compete with Steam, so I'm imagining others might come by with similar questions
Thanks for the help!