kamiyasi
Member
Code:
d3d_set_projection_ext(camxfrom,camyfrom,camzfrom,camxto,camyto,0,0,0,1,45,view_wview[0]/view_hview[0],point_distance_3d(camxfrom,camyfrom,camzfrom,camxto,camyto,0)-1,12000); ///default zfar is 4000, znear is 1
script_execute(scr_setShader,background_get_texture(tex_dwallDiffuse),background_get_texture(tex_dwallSpecular),18.0,1.1,obj_dungeoncam);
d3d_model_draw(obj_dungeonbuilder.dungeonwalls,0,0,0,background_get_texture(tex_white));
shader_reset();
d3d_set_projection_ext(camxfrom,camyfrom,camzfrom,camxto,camyto,0,0,0,1,45,view_wview[0]/view_hview[0],1,12000); ///default zfar is 4000, znear is 1
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