S
Sparkychao
Guest
So, I'm absolutely terrible when it comes to art and uninformed at all when it comes to music, but I wanted to focus on the former for this post.
I really REALLY liked the assets from game maker version 8.1 (I think) it had a cave explorer, a couple of static npcs, treasure chests, rocks, and quite a bit more. I had adapted a lot of the sprites (or reused them in some cases) for a game demo I was building in an attempt to sort of visually represent the ideas I had and testing how they work as far as scripts go.
I'm very VERY new to all this though, and since my own art is terrible, I was wondering about the...legality and morality of using those assets for my first actual game. I got MOST of it working before I lost all of my work, so relearning the programming language shouldn't be that hard. Is that a thing I could do though, or am I on my own on this one?
I really REALLY liked the assets from game maker version 8.1 (I think) it had a cave explorer, a couple of static npcs, treasure chests, rocks, and quite a bit more. I had adapted a lot of the sprites (or reused them in some cases) for a game demo I was building in an attempt to sort of visually represent the ideas I had and testing how they work as far as scripts go.
I'm very VERY new to all this though, and since my own art is terrible, I was wondering about the...legality and morality of using those assets for my first actual game. I got MOST of it working before I lost all of my work, so relearning the programming language shouldn't be that hard. Is that a thing I could do though, or am I on my own on this one?