C c3pu Guest Dec 4, 2016 #1 hi i just found this https://marketplace.yoyogames.com/assets/2246/xbr-interpolation-shader and was curious to see what it would look like in my game but i have no clue how to use it.
hi i just found this https://marketplace.yoyogames.com/assets/2246/xbr-interpolation-shader and was curious to see what it would look like in my game but i have no clue how to use it.
Bingdom Googledom Dec 4, 2016 #2 Code: shader_set(shd_name); draw_surface(application_surface,0,0); shader_reset(); Put this in the draw gui event and disable the drawing of the application surface, so you aren't drawing it twice. There might be an included example in it to teach you.
Code: shader_set(shd_name); draw_surface(application_surface,0,0); shader_reset(); Put this in the draw gui event and disable the drawing of the application surface, so you aren't drawing it twice. There might be an included example in it to teach you.