G
Gami_Pro
Guest
Hello! This will be my first post here, and it's my first time using GML. However, I have studied numerous programming languages at University, and I'm in my junior year. So I have a fairly firm grasp on programming concepts and languages.
Right now I am working on my first game, and I want to control my character using some user defined macros and 2D Arrays. The idea for this comes from u/heartbeast 's video seen here:
This is what I have so far:
sprite[MACRO, STATE] = corresponding sprite.
User Defined Macros
scr_move
This Unlisted YouTube video shows what is happening when the code runs.
I've done my best to provide all the information I can. I'm looking forward to the community response. Thanks!
Right now I am working on my first game, and I want to control my character using some user defined macros and 2D Arrays. The idea for this comes from u/heartbeast 's video seen here:
This is what I have so far:
sprite[MACRO, STATE] = corresponding sprite.
User Defined Macros
scr_move
This Unlisted YouTube video shows what is happening when the code runs.
I've done my best to provide all the information I can. I'm looking forward to the community response. Thanks!