OFFICIAL Updating Spine Sprites For GameMaker Studio 2.2.2

Discussion in 'Announcements' started by rmanthorp, Dec 5, 2018.

  1. rmanthorp

    rmanthorp YoYo Games Staff Admin YYG Staff

    Joined:
    Apr 15, 2016
    Posts:
    165
    The next release of GameMaker Studio 2 (2.2.2) will feature an update to the Spine runtime. Those using Spine will need to update their sprite assets. We have put together the following guide on updating your Spine resources ready for 2.2.2 (Q1 2019)

    https://help.yoyogames.com/hc/en-us/articles/360018864552

    Thanks
     
    Alireza, Cloaked Games, Toque and 3 others like this.
  2. JeffJ

    JeffJ Member

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    Jun 20, 2016
    Posts:
    228
    Yes! Finally! I'm sure this will please a bunch of us very much, myself included!

    Also, thumbs up for letting people know up front about having to prepare their Spine sprites for this.
     
  3. FlameRooster

    FlameRooster Member

    Joined:
    Feb 14, 2017
    Posts:
    64
    Awesome! Just in time for my game actually, lol.

    I have the essentials of Spine but I plan on buying the Pro version in about 2 weeks.

    Good job Yoyo. ;)
     
  4. rIKmAN

    rIKmAN Member

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    Haaaaaaaal-le-lujah, hallelujah, hallelujah!!!!

    When the update to 3.7 is released - PLEASE keep on top of the incremental runtime updates going forward so that it doesn't become a massive job each time to update.

    Please don't leave us waiting another 2yrs before the Spine runtime is looked at again like we have had to this time.

    Thank you for finally getting it done, this is great news and much appreciated!

    As a side note, I just checked Mantis and it seems like 99% of the logged Spine bugs have been fixed in preperation for this update, which is brilliant!

    Quick questions @rmanthorp:
    1) Is the "Shear" key now supported, and if not is there any chance of support in a future update or is there some technical issue that means GMS2 can't support it?

    2) Are we still limited to 1 texture atlas per skeleton, and if so any chance of multi-atlas support in a future update? (I submitted this as a suggestion a while ago but can't find it on Mantis anymore)
     
    Last edited: Dec 6, 2018
  5. The-any-Key

    The-any-Key Member

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    1,454
    Yay, waiting pays off :)
     
  6. rmanthorp

    rmanthorp YoYo Games Staff Admin YYG Staff

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    Apr 15, 2016
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    Both are being investigated as we move towards 2.2.2 :) Hoping we can support both.
     
    JeffJ and rIKmAN like this.
  7. rIKmAN

    rIKmAN Member

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    If you're not careful you'll be receiving a Valentines card from me come February! :D

    Great news - especially the multi-texture support - that's massive!

    Thanks mate!
     
    JeffJ likes this.
  8. KatoneVi

    KatoneVi Member

    Joined:
    Nov 9, 2016
    Posts:
    21
    Two questions:
    1. When is v2.2.2 released? Expected time??

    2. Will the new release be compatible with Spine's Transform Constraint?

    Thanks
     
  9. abdullah

    abdullah Member

    Joined:
    Sep 9, 2016
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    2
    How can I fill in the build settings for version 2.2.2
     

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