wraithjuggler
Member
Hello there. I have been stuck on this issue for quite a while and I can't seem to find very many tutorials online to fix it. I want to create a effect similar to games like Terraria
where when a block is destroyed, the surrounding blocks will update and change textures to blend together to make a natural effect.
For example:
1: Default
2: Block is destroyed, grass is extended to the sides to make it look more smooth.
How do I go about doing this on GML without constant object updates? Is there a easy method? If you could point me to some tutorials that would be great as well.
where when a block is destroyed, the surrounding blocks will update and change textures to blend together to make a natural effect.
For example:
1: Default
2: Block is destroyed, grass is extended to the sides to make it look more smooth.
How do I go about doing this on GML without constant object updates? Is there a easy method? If you could point me to some tutorials that would be great as well.
Attachments
-
130.5 KB Views: 3