Hello, I have a problem. I create a HTML5 game with Gamemaker and I have one challenge. My game takes only 30 mb, so usually if a user launches it, it downloads assets to cache. It's fine I like it but... when I update my game and put the new version to the same url, then the users who tried out the previous version don't get the new version of this game, because the browser doesn't know that it should download the game assets again. How to force the browser to download the assets again but only in case of a game is updated?