M
Matt93
Guest
This is a catapult I've been making using the physics engine. I've used one non-physics stick man object, which when launched is destroyed, creating a physics ragdoll object. I'll eventually be drawing some proper sprites. I just want to know how it feels, in terms of gravity, responsiveness etc? I'm very new to the physics engine, am enjoying playing around with it, and feeling happy with this so far.
Download link (exe)
Instructions:
Just drag and pull back to launch. At the moment, the room doesn't reset automatically, so press ctrl to restart.
Screenshots:
Cheers!
Download link (exe)
Instructions:
Just drag and pull back to launch. At the moment, the room doesn't reset automatically, so press ctrl to restart.
Screenshots:
Cheers!
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