TunnelRhino
Member
Explorer
I want variable Carla to equal to a random point.id
and then for Explorer to go to the x and y position of whatever variable Carla is equal to.
Here is the error
I Jason am using Game Maker 7.0 Pro Edition which I had for a super long time.
Code:
Information about object: explorer
Sprite: expl_up
Solid: false
Visible: true
Depth: -1
Persistent: false
Parent: <no parent>
Mask: <same as sprite>
Create Event:
set variable Carla to 0
set variable Carla2 to 0
set variable invincible to false
set variable x to x
set variable y to y
set the sprite to expl_up with subimage 0 and speed 0
Step Event:
if number of objects point is Equal to 0
play sound won; looping: false
sleep 2000 milliseconds; redrawing the screen: true
if next room exists
go to next room with transition effect <no effect>
else
show the highscore table
background: <undefined>
show the border
new color: 255, other color: 8388608
Font: "Times New Roman",12,0,1,0,0,0
restart the game
Collision Event with object monster:
if invincible is equal to false
play sound dead; looping: false
sleep 1500 milliseconds; redrawing the screen: true
for all monster: jump to the start position
for all scared: jump to the start position
start moving in directions 000010000 with speed set to 0
set variable image_speed to 0
jump to the start position
set the number of lives relative to -1
Collision Event with object scared:
play sound catch; looping: false
for other object: jump to the start position
for other object: change the instance into object monster, not performing events
set the score relative to 100
Collision Event with object wall:
start moving in directions 000010000 with speed set to 0
set variable image_speed to 0
Collision Event with object point:
for other object: destroy the instance
play sound beeb; looping: false
set the score relative to 10
Collision Event with object pil:
play sound bonus; looping: false
for other object: destroy the instance
for all scared: change the instance into object monster, not performing events
for all monster: change the instance into object scared, not performing events
for all scared: set Alarm 0 to 160
Keyboard Event for <Left> Key:
if relative position (-4,0) is collision free for Only solid objects
start moving in directions 000100000 with speed set to 4
set the sprite to expl_left with subimage -1 and speed 0.5
Keyboard Event for <Up> Key:
if relative position (0,-4) is collision free for Only solid objects
start moving in directions 000000010 with speed set to 4
set the sprite to expl_up with subimage -1 and speed 0.5
Keyboard Event for <Right> Key:
if relative position (4,0) is collision free for Only solid objects
start moving in directions 000001000 with speed set to 4
set the sprite to expl_right with subimage -1 and speed 0.5
Keyboard Event for <Down> Key:
if relative position (0,4) is collision free for Only solid objects
start moving in directions 010000000 with speed set to 4
set the sprite to expl_down with subimage -1 and speed 0.5
Other Event: Outside Room:
wrap in both directions when an instance moves outside the room
Other Event: Game Start:
set the number of lives to 3
set the score to 0
set the information in the window caption:
show score with caption Score:
show lives with caption Lives:
don't show health with caption health:
play sound music; looping: true
Other Event: No More Lives:
show the highscore table
background: background
show the border
new color: 255, other color: 8388608
Font: Arial,12,0,1,0,0,0
restart the game
Key Press Event for I-key Key:
set variable invincible to true
Key Press Event for Q-key Key:
set the number of lives relative to 10
execute code:
with(all)
{
image_blend = random(round(999999));
}
Key Press Event for R-key Key:
execute code:
with(all)
{
image_angle += 1;
}
Key Press Event for T-key Key:
set variable invincible to false
Key Press Event for W-key Key:
execute code:
if (instance_number(point) > 1)
{
Carla = random(point.id+1);
x = (Carla).x;
y = (Carla).y;
}
I want variable Carla to equal to a random point.id
and then for Explorer to go to the x and y position of whatever variable Carla is equal to.
Here is the error
Code:
___________________________________________
ERROR in
action number 1
of Key Press Event for W-key Key
for object explorer:
Error in code at line 4:
x = (Carla).x;
at position 16: Unknown variable x
I Jason am using Game Maker 7.0 Pro Edition which I had for a super long time.