Luke Pierson
Member
So I have an error with some code and I have no idea why. So I have to objects that have various keyboard events. They usually work. They both change the room. One object changes the room to room10 if the B key is pressed. The other, persistent object, has a B keyboard_check function but only in the room10, which shouldn't matter because the first object is not persistent. Weirdly enough, if I start the game, I can press the various other buttons to go to the other rooms, but if I press B, nothing happens and then I have to reset the game to be able to do anything else. However, if I change the persistent object to make it not persistent, the other object will change the room to room10, but then I can't do anything in room10. Even though I put the now non persistent object in room10, so it should be able to work. I'm confused