Pfap
Member
I'm trying to decide between forcing the player to pick a unique name that can't be changed or generating some other unique ID and assigning it to an install. I'm building passwordless and would like some way to recover the users progress. I've seen apps and games that do similar stuff to what I am describing. My brother showed me some game called "Monster Warlord" I believe that had a progress save ID. Where before the player deletes the app they can jot down an ID and upon reinstall go to settings and punch that number in to retrieve their progress. Also, important for when people get new phones.
Otherwise, I need some way to retrieve and store stuff in the database. And I'm not sure if I should just use auto increment for that? So, the first person to play my game would get record 1 or 0 I'm using Redis and off the top of my head can't recall if it is 0 indexed.
Has anybody here implemented anything like this? And if so how did you handle the problem?
Otherwise, I need some way to retrieve and store stuff in the database. And I'm not sure if I should just use auto increment for that? So, the first person to play my game would get record 1 or 0 I'm using Redis and off the top of my head can't recall if it is 0 indexed.
Has anybody here implemented anything like this? And if so how did you handle the problem?