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GM:S 1.4 UNICODE Fonts

Discussion in 'Programming' started by Carolusclen, Dec 6, 2016.

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  1. Carolusclen

    Carolusclen Member

    Joined:
    Oct 24, 2016
    Posts:
    96
    Hey Guys

    Ok, so, GM:S has the ability to add fonts and choose the ranges in them. This is good for when you want to draw asian language characters and all.

    My issue is I am trying to use an Akkadian font. The unicode range is U+12000 to U+123FF
    I am just not able to get this to work. An example of a few words are;

    U+12000
    U+12001
    U+12002
    U+12003
    U+12004
    U+12005

    the font is http://users.teilar.gr/~g1951d/Akkadian.zip

    No my problem is I am unable to draw the characters on the screen. Nothing happens.

    I am trying like draw_text(x,y,string("")) with the actual characters.
    I have added the font into the game as a file, used add_font, added it to the draw event to be used and still nothing.

    I am a little lost. I have searched for other help topics and followed there suggestions around chinese characters and tried the concept but to no avail

    Any help would be good thanks.

    PS: is there a way to draw the character using the actual "U+12000" code
     
  2. Carolusclen

    Carolusclen Member

    Joined:
    Oct 24, 2016
    Posts:
    96
    *bump*
    Anyone have any ideas?
     
  3. Carolusclen

    Carolusclen Member

    Joined:
    Oct 24, 2016
    Posts:
    96
    *bump*
    No one?
     

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