Carolusclen
Member
Hey Guys
Ok, so, GM:S has the ability to add fonts and choose the ranges in them. This is good for when you want to draw asian language characters and all.
My issue is I am trying to use an Akkadian font. The unicode range is U+12000 to U+123FF
I am just not able to get this to work. An example of a few words are;
U+12000
U+12001
U+12002
U+12003
U+12004
U+12005
the font is http://users.teilar.gr/~g1951d/Akkadian.zip
No my problem is I am unable to draw the characters on the screen. Nothing happens.
I am trying like draw_text(x,y,string("")) with the actual characters.
I have added the font into the game as a file, used add_font, added it to the draw event to be used and still nothing.
I am a little lost. I have searched for other help topics and followed there suggestions around chinese characters and tried the concept but to no avail
Any help would be good thanks.
PS: is there a way to draw the character using the actual "U+12000" code
Ok, so, GM:S has the ability to add fonts and choose the ranges in them. This is good for when you want to draw asian language characters and all.
My issue is I am trying to use an Akkadian font. The unicode range is U+12000 to U+123FF
I am just not able to get this to work. An example of a few words are;
U+12000
U+12001
U+12002
U+12003
U+12004
U+12005
the font is http://users.teilar.gr/~g1951d/Akkadian.zip
No my problem is I am unable to draw the characters on the screen. Nothing happens.
I am trying like draw_text(x,y,string("")) with the actual characters.
I have added the font into the game as a file, used add_font, added it to the draw event to be used and still nothing.
I am a little lost. I have searched for other help topics and followed there suggestions around chinese characters and tried the concept but to no avail
Any help would be good thanks.
PS: is there a way to draw the character using the actual "U+12000" code