J
JoltJab
Guest
So from my understanding of the help docs, the "Included Files" folder on the resource tree can take external files and put them within the executable when the game is created.(correct me if I'm wrong here)
So knowing this, I created a buffer and saved it to a file, and put that file in the "Included Files" folder. The problem now is I can't figure out how to access that file. It's probably super easy and I'm just being dumb, but I could use the help if anyone knows.
Also, when you have a file put into the "Included Files" folder, is the reference file still needed? If it is, doesn't that defeat the purpose?
So knowing this, I created a buffer and saved it to a file, and put that file in the "Included Files" folder. The problem now is I can't figure out how to access that file. It's probably super easy and I'm just being dumb, but I could use the help if anyone knows.
Also, when you have a file put into the "Included Files" folder, is the reference file still needed? If it is, doesn't that defeat the purpose?