M
Marcos Mena
Guest
Hi, looking for some help here,
I haven't open GM2 since the it was last updated a few days ago, today I went in and opened one of my old projects and decided I would do it again from a different perspective (irrelevant). I created a new project, set up all the sprites and objects, created a test room and ran it, came up with an error at the bottom of the Output Console saying:
FAILED : Run Program Complete
Created a new project and just ran it with the default room, and same thing happened. Here's the full Output Console Message:
Saving project to: C:\Users\mmena_000\Documents\GameMakerStudio2\Elemental\Elemental.yyp
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/bin/Igor.exe" -options="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\build.bff" -- Windows Run
Loaded Macros from C:\Users\mmena_000\AppData\Roaming\GameMakerStudio2\Cache\Elemental_6A5289B8\macros.json
OptionsIni
Options: C:\Users\mmena_000\AppData\Roaming\GameMakerStudio2\Cache\Elemental_6A5289B8\platform_options.yy
TargetPreferences: C:\Users\mmena_000\AppData\Roaming\GameMakerStudio2\Cache\Elemental_6A5289B8\preferences.json
[Compile] Run asset compiler
C:\Windows\system32\cmd.exe /c ""C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/bin/GMAssetCompiler.exe" /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /gn="Elemental" /td="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2" /cd="C:\Users\mmena_000\AppData\Roaming\GameMakerStudio2\Cache\Elemental_6A5289B8" /zpuf="C:\Users\mmena_000\AppData\Roaming/GameMakerStudio2\new_name_887492" /m=windows /tgt=64 /nodnd /cfg=default /o="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\Elemental_C3042A5_VM" /sh=True /optionsini="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\Elemental_C3042A5_VM\options.ini" /tp=2048 /cvm /baseproject="C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/BaseProject/BaseProject.yyp" "C:\Users\mmena_000\Documents\GameMakerStudio2\Elemental\Elemental.yyp" /bt=run"
Reading project file....C:\Users\mmena_000\Documents\GameMakerStudio2\Elemental
Reading project file....C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.3.36\BaseProject
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ..(String , String , Guid , Dictionary`2 )
at ..(String , List`1 )
at ..(String , Dictionary`2 )
at ..(JsonTextReader , String , Boolean )
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Final Compile...finished.
Saving IFF file... C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\Elemental_C3042A5_VM\Elemental.win
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=1034.0263
Stats : GMA : sp=0,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=0,ro=0,da=0,ex=0,ma=2,fm=0x0
C:\Windows\system32\cmd.exe exited with non-zero status (1)
elapsed time 00:00:03.3822157s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/bin/Igor.exe" -options="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\build.bff" -- Windows Run started at 02/12/2017 21:05:02
FAILED : Run Program Complete
I haven't open GM2 since the it was last updated a few days ago, today I went in and opened one of my old projects and decided I would do it again from a different perspective (irrelevant). I created a new project, set up all the sprites and objects, created a test room and ran it, came up with an error at the bottom of the Output Console saying:
FAILED : Run Program Complete
Created a new project and just ran it with the default room, and same thing happened. Here's the full Output Console Message:
Saving project to: C:\Users\mmena_000\Documents\GameMakerStudio2\Elemental\Elemental.yyp
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/bin/Igor.exe" -options="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\build.bff" -- Windows Run
Loaded Macros from C:\Users\mmena_000\AppData\Roaming\GameMakerStudio2\Cache\Elemental_6A5289B8\macros.json
OptionsIni
Options: C:\Users\mmena_000\AppData\Roaming\GameMakerStudio2\Cache\Elemental_6A5289B8\platform_options.yy
TargetPreferences: C:\Users\mmena_000\AppData\Roaming\GameMakerStudio2\Cache\Elemental_6A5289B8\preferences.json
[Compile] Run asset compiler
C:\Windows\system32\cmd.exe /c ""C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/bin/GMAssetCompiler.exe" /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /gn="Elemental" /td="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2" /cd="C:\Users\mmena_000\AppData\Roaming\GameMakerStudio2\Cache\Elemental_6A5289B8" /zpuf="C:\Users\mmena_000\AppData\Roaming/GameMakerStudio2\new_name_887492" /m=windows /tgt=64 /nodnd /cfg=default /o="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\Elemental_C3042A5_VM" /sh=True /optionsini="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\Elemental_C3042A5_VM\options.ini" /tp=2048 /cvm /baseproject="C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/BaseProject/BaseProject.yyp" "C:\Users\mmena_000\Documents\GameMakerStudio2\Elemental\Elemental.yyp" /bt=run"
Reading project file....C:\Users\mmena_000\Documents\GameMakerStudio2\Elemental
Reading project file....C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.3.36\BaseProject
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ..(String , String , Guid , Dictionary`2 )
at ..(String , List`1 )
at ..(String , Dictionary`2 )
at ..(JsonTextReader , String , Boolean )
finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Global scripts...finished.
Final Compile...finished.
Saving IFF file... C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\Elemental_C3042A5_VM\Elemental.win
Writing Chunk... GEN8
option_game_speed=30
Writing Chunk... OPTN
Writing Chunk... LANG
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... GLOB
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... EMBI
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
Writing Chunk... AUDO
Writing Chunk... SCPT
Writing Chunk... DBGI
Writing Chunk... INST
Writing Chunk... LOCL
Writing Chunk... STRG
Stats : GMA : Elapsed=1034.0263
Stats : GMA : sp=0,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=0,ro=0,da=0,ex=0,ma=2,fm=0x0
C:\Windows\system32\cmd.exe exited with non-zero status (1)
elapsed time 00:00:03.3822157s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.0.3.36/bin/Igor.exe" -options="C:\Users\mmena_000\AppData\Local\Temp\GameMakerStudio2\build.bff" -- Windows Run started at 02/12/2017 21:05:02
FAILED : Run Program Complete