RichHopefulComposer
Member
Hello, brothers, sisters, friends, and frenemies. I come to you today with a radical idea. Maybe it sucks. Maybe it's awesome. I'll leave it up to you to decide. Consider the following scenario. I think it's one most of us has experienced at least once or twice:
It's a sad story, but it's a common one. The problem with Twitter (and social media) is that even if your stuff is good, you need eyes on it to get hearts and recycling bin arrows. But you need recycling bin arrows to get those eyes. That's rough, and it got me thinking:
"I might only have a handful of followers.....but all my gmc friends have a handful of followers, too. If we could work out a system to pool all of our followers together, we'd have a bunch of handfuls of followers looking at our stuff! Then my chronic crippling depression might be diverted. Maybe some of their followers might even become permanent followers of mine, and vice versa! Neat!"
So here's my proposal for you guys:
Anybody who wants in replies here saying so, along with their Twitter handle. Whenever somebody new joins, I update this original post with their gmc name/Twitter handle, to keep a master list of members easily accessible.
Participation is simple! Each day you look at the list and retweet somebody if you like their stuff. On your first day, you start with the first person after you on the list. Click on their twitter link here on the master list, and find the latest gamedev tweet they made (ignoring pinned tweets, since pinned tweets don't change often), and give it a retweet if you like what you see, and a like if you're feeling really nice. On the second day, you go to the next person, then the next, then the next, until you wrap back around to the beginning of the list. Repeat forever. Each of our feeds will only have one extra retweet in them a day, so we won't annoy our followers, and we'll be retweeting a new person each day, keeping our timelines fresh. If we have a group of thirty members going, each of our tweets will have a tail life of thirty days, instead of the one or two that Twitter usually affords us. Instead of having a few hundred people seeing our tweets, we'll have thousands!
So there's the plan! I think it's nice - we'll basically all be keeping up with each other and raising each other up a bit, and all it costs is a few seconds a day from each of us to check out the person we're "assigned" to each day! =)
Pinging extra people I talk to on here often and people who've liked my game, because I think you guys might like this idea. If you don't like this idea, then that's cool too, and sorry for bothering you, hahah. If you're not on this list, and I talk to you often or you've liked my game, then my apologies. I have a bad memory! Definitely comment below anyway and join in if this group interests you! =)
MEMBERS LIST
RichHopelessComposer | @Hideji_CO
matharoo | @itsmatharoo
nacho_chicken | @nacho_chicken
BiTrunade | @BiTrunade
HayManMarc | @HayManMarc
Roderick | @chronocidedev
JackTurbo | @JackTurbo
Zuurix | @DeveloperZuurix
Rivo | @Rivers7014
Kyon | @fromhereongame
kupo15 | @risingspiritvg
cidwel | @cidwel
Dylaniza | @DylanBrownGames
FAQ:
Q: I don't use Twitter much...should I still join?
A: Yes, I think so! Joining up will give you a reason to post a bit more regularly, which will lead to you working on your game a bit more, which will lead to your game getting even more good feedback, which will lead to you wanting to work on your game anymore. Even if you don't Twitter much now, there's a good chance joining up will be a great way to keep yourself working on your game steadily - a nice positive feedback loop!
Q: Is this wrong? Is this "gaming the system?"
A: I don't think so! This is a project for people who value each other's work, and want to lift each other up because of that. If members come across a user who posts something they find offensive or otherwise not worth retweeting, they should absolutely refrain from retweeting that particular post. I think most of us will find the majority of posts we find are worth retweeting, though - I've already found new work from people here on Twitter, and I've been happy and excited to share it all. We're indie devs - I think most of us will appreciate and enjoy finding and keeping up with the work of our friends here!
Q: I have a million followers. What's in this for me?
A: You'll be helping your fellow GMCers who don't have a million followers, hahah!
Also, viewers add up - even if the average follower count is low, if we get enough members, even our more famous members should benefit from the added viewers - stack enough pebbles on top of one another, and you'll have a mountain sooner or later! =)
Q: Will this really help me get more followers?
A: I think it'll help a lot, for a few reasons:
-Because a new person potentially RTs your newest post each day, each of your post's "half lives" will be much, much longer than they are now. In marketing, repetition is key. The vast majority of viewers will scroll past your tweets without even stopping to view the media in them the first time they see them. By the fifth time they see it, they're going to be thinking "wow, this must be really popular. What's all the fuss about?", and they'll be much more likely to give you a second of their time. Having RTs of your tweets appear once a day for a week or more is going to boost your conversion rates significantly!
-Because each of us has different pools of followers, we'll be much stronger showcasing our games as a group than alone. Instead of our average members getting hundreds of impressions on a tweet, we should be getting thousands. Pure numbers alone are going to raise our chances of success by a lot!
We start actually retweeting once we have at least seven members on the list, so that we all have at least a week between retweeting the same member. Thanks for taking a look, everyone. Let's all work together to get rich and famous, or at least slightly more well known than we currently are, hahah! =D
Because we're growing so fast, let's hold off for a few days until the list solidifies, and then we can start our rotation! Feel free to retweet fellow members in the meantime, though. This is all about keeping up with and sharing each other's work! =)
"Gee whiz! I sure worked hard on this one! I can't wait to show this off to the good folks of Twitter - I'm sure people are going to love this!"
Posts to Twitter.
Has a hundred followers.
Gets ten impressions, three media views, a like from his mom, and a retweet from gamedevbot#353
"Huh. This sucks. Everything sucks."
It's a sad story, but it's a common one. The problem with Twitter (and social media) is that even if your stuff is good, you need eyes on it to get hearts and recycling bin arrows. But you need recycling bin arrows to get those eyes. That's rough, and it got me thinking:
"I might only have a handful of followers.....but all my gmc friends have a handful of followers, too. If we could work out a system to pool all of our followers together, we'd have a bunch of handfuls of followers looking at our stuff! Then my chronic crippling depression might be diverted. Maybe some of their followers might even become permanent followers of mine, and vice versa! Neat!"
So here's my proposal for you guys:
Anybody who wants in replies here saying so, along with their Twitter handle. Whenever somebody new joins, I update this original post with their gmc name/Twitter handle, to keep a master list of members easily accessible.
Participation is simple! Each day you look at the list and retweet somebody if you like their stuff. On your first day, you start with the first person after you on the list. Click on their twitter link here on the master list, and find the latest gamedev tweet they made (ignoring pinned tweets, since pinned tweets don't change often), and give it a retweet if you like what you see, and a like if you're feeling really nice. On the second day, you go to the next person, then the next, then the next, until you wrap back around to the beginning of the list. Repeat forever. Each of our feeds will only have one extra retweet in them a day, so we won't annoy our followers, and we'll be retweeting a new person each day, keeping our timelines fresh. If we have a group of thirty members going, each of our tweets will have a tail life of thirty days, instead of the one or two that Twitter usually affords us. Instead of having a few hundred people seeing our tweets, we'll have thousands!
So there's the plan! I think it's nice - we'll basically all be keeping up with each other and raising each other up a bit, and all it costs is a few seconds a day from each of us to check out the person we're "assigned" to each day! =)
Pinging extra people I talk to on here often and people who've liked my game, because I think you guys might like this idea. If you don't like this idea, then that's cool too, and sorry for bothering you, hahah. If you're not on this list, and I talk to you often or you've liked my game, then my apologies. I have a bad memory! Definitely comment below anyway and join in if this group interests you! =)
@hippyman
@AtmaVegeta
@Wayfarer
@Dylaniza
@Cloaked Games
@Ghost in the IDE
@Seabass (The Human)
@nacho_chicken
@MadPropz101
@Matt Hawkins
@Nocturne
@TheStolenBattenberg
@Galladhan
@Bearman_18
@Toque
@Meowanator
@Kobold
@Online Handle
@HammerOn
@gamedev4life
@Siolfor the Jackal
@Lukas Sebastian
@matharoo
@kupo15
@Kuro
@BattleRifle BR55
@YanBG
@andev
@HayManMarc
@Roderick
@Misu
@DividingByZero
@RujiK
@FROGANUS
@Hyomoto
@Samuel Venable
@Simon Gust
@LanNet
@wadaltmon
@The Sentient
@Barvix
@Bingdom
@RangerX
@Rivo
@Gamerev147
@CyberTwister
@JackTurbo
@sitebender
@Zodaris
@Alexandrowich
@CMAllen
@Ampersand
@AtmaVegeta
@Wayfarer
@Dylaniza
@Cloaked Games
@Ghost in the IDE
@Seabass (The Human)
@nacho_chicken
@MadPropz101
@Matt Hawkins
@Nocturne
@TheStolenBattenberg
@Galladhan
@Bearman_18
@Toque
@Meowanator
@Kobold
@Online Handle
@HammerOn
@gamedev4life
@Siolfor the Jackal
@Lukas Sebastian
@matharoo
@kupo15
@Kuro
@BattleRifle BR55
@YanBG
@andev
@HayManMarc
@Roderick
@Misu
@DividingByZero
@RujiK
@FROGANUS
@Hyomoto
@Samuel Venable
@Simon Gust
@LanNet
@wadaltmon
@The Sentient
@Barvix
@Bingdom
@RangerX
@Rivo
@Gamerev147
@CyberTwister
@JackTurbo
@sitebender
@Zodaris
@Alexandrowich
@CMAllen
@Ampersand
MEMBERS LIST
RichHopelessComposer | @Hideji_CO
matharoo | @itsmatharoo
nacho_chicken | @nacho_chicken
BiTrunade | @BiTrunade
HayManMarc | @HayManMarc
Roderick | @chronocidedev
JackTurbo | @JackTurbo
Zuurix | @DeveloperZuurix
Rivo | @Rivers7014
Kyon | @fromhereongame
kupo15 | @risingspiritvg
cidwel | @cidwel
Dylaniza | @DylanBrownGames
FAQ:
Q: I don't use Twitter much...should I still join?
A: Yes, I think so! Joining up will give you a reason to post a bit more regularly, which will lead to you working on your game a bit more, which will lead to your game getting even more good feedback, which will lead to you wanting to work on your game anymore. Even if you don't Twitter much now, there's a good chance joining up will be a great way to keep yourself working on your game steadily - a nice positive feedback loop!
Q: Is this wrong? Is this "gaming the system?"
A: I don't think so! This is a project for people who value each other's work, and want to lift each other up because of that. If members come across a user who posts something they find offensive or otherwise not worth retweeting, they should absolutely refrain from retweeting that particular post. I think most of us will find the majority of posts we find are worth retweeting, though - I've already found new work from people here on Twitter, and I've been happy and excited to share it all. We're indie devs - I think most of us will appreciate and enjoy finding and keeping up with the work of our friends here!
Q: I have a million followers. What's in this for me?
A: You'll be helping your fellow GMCers who don't have a million followers, hahah!
Also, viewers add up - even if the average follower count is low, if we get enough members, even our more famous members should benefit from the added viewers - stack enough pebbles on top of one another, and you'll have a mountain sooner or later! =)
Q: Will this really help me get more followers?
A: I think it'll help a lot, for a few reasons:
-Because a new person potentially RTs your newest post each day, each of your post's "half lives" will be much, much longer than they are now. In marketing, repetition is key. The vast majority of viewers will scroll past your tweets without even stopping to view the media in them the first time they see them. By the fifth time they see it, they're going to be thinking "wow, this must be really popular. What's all the fuss about?", and they'll be much more likely to give you a second of their time. Having RTs of your tweets appear once a day for a week or more is going to boost your conversion rates significantly!
-Because each of us has different pools of followers, we'll be much stronger showcasing our games as a group than alone. Instead of our average members getting hundreds of impressions on a tweet, we should be getting thousands. Pure numbers alone are going to raise our chances of success by a lot!
Because we're growing so fast, let's hold off for a few days until the list solidifies, and then we can start our rotation! Feel free to retweet fellow members in the meantime, though. This is all about keeping up with and sharing each other's work! =)
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