OnLashoc
Member
Hello all!
So I have done multiple tutorials covering buffers (what they are and how to make them), Networking (Creating a client and server app, or separate apps), and Movement.
All basic stuff for a multiplayer game. However, I haven't quite figured out clients keeping their image while other players keep their own, nor how to create projectiles and send that info to the server and the server send that info to the clients.
There are a lot of tutorials that show you how to create this or that type of game, but not why they do what they do in said tutorials.
If any has any good tutorials on making a multiplayer game, it would be greatly appreciated!
Onnie
So I have done multiple tutorials covering buffers (what they are and how to make them), Networking (Creating a client and server app, or separate apps), and Movement.
All basic stuff for a multiplayer game. However, I haven't quite figured out clients keeping their image while other players keep their own, nor how to create projectiles and send that info to the server and the server send that info to the clients.
There are a lot of tutorials that show you how to create this or that type of game, but not why they do what they do in said tutorials.
If any has any good tutorials on making a multiplayer game, it would be greatly appreciated!
Onnie