I specify the music for each room in the room creation code. So a typical room would have this code in its creation code: Code: audio_stop_all(); audio_play_sound(ost_5, 8, true); This code works in that it stops the previous rooms music and plays the present rooms music (ost_5). The problem is that the previous rooms music stops abruptly and feels "off". How do I make it so that the previous rooms music slowly fades out? Any help would be appreciated! thanks!