E
ElBebo
Guest
Hello everyone, since the day I got my game greenlit I'm looking to create Steam achievements for it and make them work.
I followed this article (https://help.yoyogames.com/hc/en-us...sing-The-Steamworks-SDK-With-GameMaker-Studio) step-by-step but I probably set up something wrong.
Once uploaded my game build on Steam, everything works except steam_stats_ready(), because it always returns '0' (false), so the achievements cannot be unlocked and even viewed within the game. I read some previous topics on this forum and it seems many problems are caused by wrong versions of the Steam SDK and GameMaker: Studio itself.
In the article, the author suggests to choose the Steam SDK version according to the GM:S version used by the user, but on the Requiered SDKs page (https://help.yoyogames.com/hc/en-us/articles/216753748-SDK-Version-Support) it is clearly written to just use the 1.35a version of the SDK. It seems contradictory.. and my achievements aren't working.
Thank you everyone in advance for your help!
My GM:S version: 1.4.1767 (r42001)
I followed this article (https://help.yoyogames.com/hc/en-us...sing-The-Steamworks-SDK-With-GameMaker-Studio) step-by-step but I probably set up something wrong.
Once uploaded my game build on Steam, everything works except steam_stats_ready(), because it always returns '0' (false), so the achievements cannot be unlocked and even viewed within the game. I read some previous topics on this forum and it seems many problems are caused by wrong versions of the Steam SDK and GameMaker: Studio itself.
In the article, the author suggests to choose the Steam SDK version according to the GM:S version used by the user, but on the Requiered SDKs page (https://help.yoyogames.com/hc/en-us/articles/216753748-SDK-Version-Support) it is clearly written to just use the 1.35a version of the SDK. It seems contradictory.. and my achievements aren't working.
Thank you everyone in advance for your help!
My GM:S version: 1.4.1767 (r42001)