Adam Games
Member
Hey guys,
So I'm gonna make a game for the Tropical Game Jam, and I'm looking for a bit o' help with programming SMOOTH player collisions.
(Don't worry, I haven't started making my game yet - just preparing )
This is for a top-down game (so no gravity).
Previously, I was set on a top-down game, but I've decided to keep my options open (to be ready for any surprise that the Game Jam's theme might present). Thus I am looking for engines for a PLATFORMER game too!
I have received some cool links & info about a TOP-DOWN engine from @RefresherTowel and @CMAllen .
So now my focus is on PLATFORMER engines.
What I'm looking for is:
An awesome SMOOTH collisions engine, extention, or scripts for a platformer game.
If anybody knows any great ones that I can download, I would love to see it!!!
However, even if you don't know of any programming assets, I would really appreciate any guidance, tips, or even code snippets to help me get started.
What I'm trying to achieve is for players to smoothly glide along surfaces of any angle.
To make things simpler, I am making all the surfaces either A. straight-lines or B. perfect circles.
Now that I am trying to find a platformer engine, gravity will be involved... so I am looking for something whether players will smoothly slide down steep slopes too.
^ The above image is what the collision masks would like look like.
I really hope for some answers! I am feeling my adrenaline slowly increasing as the Gam Jam approaches kick-off!!!
-
UPDATE: I found the following tutorial about top-down smooth collisions: https://www.yoyogames.com/blog/432/buttery-smooth-tech-tips-movement
I shall try it out, and see if I can get it to work. Still open to ideas and tips though! I'll keep y'all updated.
The above tutorial is just what I needed! I got a top-down engine working well. Now my focus is on a platformer engine!
-
UPDATE 2: Found this tutorial about calculating angles in a platform game! Looks promising. I'll try it out .
So I'm gonna make a game for the Tropical Game Jam, and I'm looking for a bit o' help with programming SMOOTH player collisions.
(Don't worry, I haven't started making my game yet - just preparing )
Previously, I was set on a top-down game, but I've decided to keep my options open (to be ready for any surprise that the Game Jam's theme might present). Thus I am looking for engines for a PLATFORMER game too!
I have received some cool links & info about a TOP-DOWN engine from @RefresherTowel and @CMAllen .
So now my focus is on PLATFORMER engines.
What I'm looking for is:
An awesome SMOOTH collisions engine, extention, or scripts for a platformer game.
If anybody knows any great ones that I can download, I would love to see it!!!
However, even if you don't know of any programming assets, I would really appreciate any guidance, tips, or even code snippets to help me get started.
What I'm trying to achieve is for players to smoothly glide along surfaces of any angle.
To make things simpler, I am making all the surfaces either A. straight-lines or B. perfect circles.
Now that I am trying to find a platformer engine, gravity will be involved... so I am looking for something whether players will smoothly slide down steep slopes too.
^ The above image is what the collision masks would like look like.
I really hope for some answers! I am feeling my adrenaline slowly increasing as the Gam Jam approaches kick-off!!!
-
UPDATE: I found the following tutorial about top-down smooth collisions: https://www.yoyogames.com/blog/432/buttery-smooth-tech-tips-movement
The above tutorial is just what I needed! I got a top-down engine working well. Now my focus is on a platformer engine!
-
UPDATE 2: Found this tutorial about calculating angles in a platform game! Looks promising. I'll try it out .
Angle Calculation by Desix | GameMaker: Marketplace
marketplace.yoyogames.com
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