KungFuChowder
Member
So I have a menu that pops down when a sprite is clicked. The pop-down menu is a parent object to the buttons within. So I made a "Mouse Leave" event on the menu with instance_destroy();
The problem is, now my button objects are being destroyed when the mouse leaves them and I want them to be destroyed when the mouse leaves the menu. How do I make that happen?
The problem is, now my button objects are being destroyed when the mouse leaves them and I want them to be destroyed when the mouse leaves the menu. How do I make that happen?