• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!
  • Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

Mac OSX Trying create executable in YYC, but Fail

Hi, I try to create an executable in YYC, after it automatically opens in Xcode, I try to build from there, it says failed. This is the error log.



Undefined symbols for architecture x86_64:

"___darwin_check_fd_set_overflow", referenced from:
yyServer::Init(eSocketType, int, int, bool) in libyoyo_yyc.a(yyServer.o)
yyServer::DeleteSocket(yySocket*) in libyoyo_yyc.a(yyServer.o)
yyServer::processDataPacket(yySocket*, unsigned char*, int) in libyoyo_yyc.a(yyServer.o)
yyServer::processWSLogin(yySocket*, unsigned char*, int) in libyoyo_yyc.a(yyServer.o)
yyServer::processTCP() in libyoyo_yyc.a(yyServer.o)
yyServer::processUDP() in libyoyo_yyc.a(yyServer.o)
yySocket::process() in libyoyo_yyc.a(yySocketM.o)

...
"___isPlatformVersionAtLeast", referenced from:
UpdateIOSControllers() in libyoyo_yyc.a(IOSGamepad.o)

ld: symbol(s) not found for architecture x86_64

clang: error: linker command failed with exit code 1 (use -v to see invocation)
 

AivanF.com

Member
Hey, I have quite similar problem :( Is there any solution??

Code:
// Lots of logs
// ... 
Undefined symbols for architecture x86_64:
  "___darwin_check_fd_set_overflow", referenced from:
      yyServer::Init(eSocketType, int, int, bool) in libyoyo_yyc.a(yyServer.o)
      yyServer::DeleteSocket(yySocket*) in libyoyo_yyc.a(yyServer.o)
      yyServer::ProcessDataPacket(yySocket*, unsigned char*, int) in libyoyo_yyc.a(yyServer.o)
      yyServer::ProcessWSLogin(yySocket*, unsigned char*, int) in libyoyo_yyc.a(yyServer.o)
      yyServer::ProcessTCP() in libyoyo_yyc.a(yyServer.o)
      yyServer::ProcessUDP() in libyoyo_yyc.a(yyServer.o)
      yySocket::Process() in libyoyo_yyc.a(yySocketM.o)
      ...
ld: symbol(s) not found for architecture x86_64
/bin/bash -c "cd ~ && rm -rf /Users/aivanf/DestinyGarden/GMS2MAC/DestinyGarden/DestinyGarden.app"
 
Top