Tri Tower Tactics - Tower Defense Mixed With Auto Chess Mechanics

Hey everyone, im getting very close to my 1.0 build and I'm seeking people to test overhaul my game. Any bugs, Balance or cool things you enjoy I want all the data.

tldr: tower defense with auto chess mechanics such as unit rarity and unique tag identifiers, live system for waves instead of pause and go traditional system.

provided is my page for anyone interested in checking it out for a bit more info
the download link is on the page.