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I do have that but I have it because it prevents another issue. When I disable it transparent objects like water are not having problems when moving.
Also why is this a problem in the latest versions and not in the older?
When I set removeback to false the semi-transparent objects are displayed brighter on the screenshot. If it is true they are displayed normally but in certain rooms the objects with black outline are displayed with the color of the background.
The problem is that when I am pausing the game I am creating a screenshot and displaying it on the screen. If there are objects with transparency that do not have tiles behind them they will look different (they will loose of their transparency) on the screenshot because they will alphablend with the background color. This is working perfectly in older versions but not now. HOW?