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Released TransFX: A Shader-based Transitions System (Now Available!)

shortbread

Member

TransFX is a Shader based Transitions System for GMS2, simple for beginners and fully customizable for advanced users.



Features:
  • Automatic room transitions (with only 3 lines of code!)
  • Dynamic transitions with customizable properties
  • Full control over the transition process (speed, resolution, surfaces & more)
  • Ability to extend the transition library with your own shaders
  • Supports all platforms and compatible with both 2.2.x and 2.3.x
HTML5 Demo & YYMP Download: Here
Documentation: Here
 
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shortbread

Member
the question is who wuld want a windows movie maker like transitions? maybe makie somthing more fancy.
As stated in the description, "TransFX is a Shader based Transitions System", this means first and foremost it is a system to help you use shader-based transitions in your project.
It does come with a built-in library of transitions, but is designed to be used with your own shaders as well, hence if you want a more fancy effect you simply need to write the shader for it.
 

shortbread

Member
TransFX is now available!

It is compatible with both 2.2.x and 2.3.x and comes with documentation on how to use it and extend it! šŸ˜

Check out the main post for links!
 
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PamiKA

Member
So cool. I wish you could show a video demo of this effect in play. Not that Im being picky or judgy ^^'
 
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