I have very very little experience with GML, so I’m using drag and drop. I have one object that, when the player collides with it, takes the player to the next room. This has worked fine up until my adding of a 4th room. Now, the code skips over the third room entirely. Interestingly, this issue only occurs when I drag the transition-to-next-room object into the third room. I have tried making the room-3-to-4 object from scratch, but the issue persists. I am on the trial version of GMS2 for now. I was wondering if the issue is that you cannot have more than 3 rooms in the trial version? Im kind of on a time crunch, so if i could get help ASAP that would be greatly appreciated.