Coded Games
Member
Since iOS 10.3 beta 1 was released every GameMaker HTML5 game I have tested no longer can get touch input, making them all unplayable.
Now that we have gone through 7 betas, all with this bug, it's time to start figuring out what is going wrong. I am using the latest version of GameMaker: Studio 1.4 and have tested a number of games both on an iPhone 7 and an iPad Pro, both devices have this bug. This bug also affects every web browser that I have tried.
One thing that I noticed that is rather strange is that once the game is loaded you can still scroll the page up and down, this is something that you could not do before. Along with that, you can select the entire page if you tap a few times, also something that you could not do prior to iOS 10.3.
I have reported this bug to both YoYoGames and Apple but haven't gotten any responses about it. All of my attempts at fixing this haven't made any difference.
New Discovery: I tested another random game and noticed that I could tap the enable sound button in it. After that touch input stopped working and if I pressed anywhere outside the button touch input would stop working. My current theory is that the mouse pressed event is firing once and then gets stuck before the mouse event fires. The game isn't completely freezing though, which is strange.
Any incite or suggestions on what might be causing this problem would be greatly appreciated. If you want me to test your game please post a link to it below.
Now that we have gone through 7 betas, all with this bug, it's time to start figuring out what is going wrong. I am using the latest version of GameMaker: Studio 1.4 and have tested a number of games both on an iPhone 7 and an iPad Pro, both devices have this bug. This bug also affects every web browser that I have tried.
One thing that I noticed that is rather strange is that once the game is loaded you can still scroll the page up and down, this is something that you could not do before. Along with that, you can select the entire page if you tap a few times, also something that you could not do prior to iOS 10.3.
I have reported this bug to both YoYoGames and Apple but haven't gotten any responses about it. All of my attempts at fixing this haven't made any difference.
New Discovery: I tested another random game and noticed that I could tap the enable sound button in it. After that touch input stopped working and if I pressed anywhere outside the button touch input would stop working. My current theory is that the mouse pressed event is firing once and then gets stuck before the mouse event fires. The game isn't completely freezing though, which is strange.
Any incite or suggestions on what might be causing this problem would be greatly appreciated. If you want me to test your game please post a link to it below.