F
Faexie
Guest
I'm making some sort of terraria-style terraforming system but in 2.5D. I'd say it's progressing pretty well, except that the object I use as the top of the wall won't disapear if there is a wall above it like I wanted.
it looks like this:
Here's my code for that:
if (place_meeting(x,y-1,Owall))
{
instance_create_layer(x,y,"Walls",Owall)
instance_destroy()
}
it looks like this:
Here's my code for that:
if (place_meeting(x,y-1,Owall))
{
instance_create_layer(x,y,"Walls",Owall)
instance_destroy()
}