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Darktoz
Guest
Hi there, I'm new here and I don't know where to post this request, so I thought I just do it here.
So far, the only gamemaking knowledge I have is with RPG Maker MV, Tyranobuilder and a bit of Ren'Py. In other words, I'm a complete newbie.
I have an idea for a game, a mixture between Topdown Shooter and Visual Novel. Well, not really a mixture, but I would love to use the visual novel style as a dialogue system, meaning whenever you encounter a cutscene, talk to a person or a few other occasions, the visual novel dialogue system appears and choices you make in there can affect the topdown shooter world as well.
I have seen that there are a lot of tutorials out there for creating a topdown shooter in GM2, and there are some interesting visual novel plugins on the marketplace, so my question is if this can be done (combining both) if I put effort into it? Is it easy to do for a newbie like myself and is GM2 the right engine choice for such a game, or should I go for something else?
Thanks for helping me out!
So far, the only gamemaking knowledge I have is with RPG Maker MV, Tyranobuilder and a bit of Ren'Py. In other words, I'm a complete newbie.
I have an idea for a game, a mixture between Topdown Shooter and Visual Novel. Well, not really a mixture, but I would love to use the visual novel style as a dialogue system, meaning whenever you encounter a cutscene, talk to a person or a few other occasions, the visual novel dialogue system appears and choices you make in there can affect the topdown shooter world as well.
I have seen that there are a lot of tutorials out there for creating a topdown shooter in GM2, and there are some interesting visual novel plugins on the marketplace, so my question is if this can be done (combining both) if I put effort into it? Is it easy to do for a newbie like myself and is GM2 the right engine choice for such a game, or should I go for something else?
Thanks for helping me out!