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ParodyKnaveBob
Guest
Howdy, all. This might be about as niche as you get while still being kind of widespread-ish. (And some people wonder why I usually don't make my stuff open to the public.) This is a tool being created in GM, intended to let players of the (non-GM) award-winning indie game, Card Hunter by Blue Manchu, view battles from its console text logs. (Card Hunter is loads of fun, but it has a very tiny team, and we players have never had the ability to view finished battles other than individually video recording a match.)
So far, I have some basic window operations and some core data wrangling. Yaaay! Oh? What's that? I'm required to submit a screenshot? ~puts off starting this thread for several days, returns~ Okay, back, here ya go. It's uh a screenshot. Yeah.
Like I just now wrote on Twitter:
This week, my lovely Done list reads (in chronological order)...
Although this is pretty super niche, I figure if I also post my progress here, anyone who stumbles across it might see glaring issues to knock up against my head -- or might get interested enough to actually play CH, try out this tool, and give more specifically experienced feedback.
All righty, I'm tired, and this is not my most organized post ever. $F^ }
I believe I'll quit now while I can still pretend I'm ahead.
Regards!
theUndiscovered
Brandon W. Horton
ParodyKnaveBob
So far, I have some basic window operations and some core data wrangling. Yaaay! Oh? What's that? I'm required to submit a screenshot? ~puts off starting this thread for several days, returns~ Okay, back, here ya go. It's uh a screenshot. Yeah.
Like I just now wrote on Twitter:
I'm actually keeping immediate track of this project via a public Trello board, but I'll try to summarize progress each week here, and I'll get a demo going once I have some core HTML5 functionality going and once I know what in the world is the deal with YYG's GMS EULA.My first (semi-)serious #indiedev #GameMaker #screenshotsaturday. $¦^ J
I hope to have a screen-to-GIF maker next time. Goal is to post weekly.
That boring white text is an actual pasted and slightly processed 12kB CH log!
This week, my lovely Done list reads (in chronological order)...
- perform metamancy on Trello ($:^ P ...just, y'know, getting the board set up and all)
- basic window properties
- design user's basic playthrough/workflow
- basic custom error catcher-tracker
- core log ingester
- a touch more metamancy on Trello (because my first run at organizing my thoughts needed improvement)
- bring in CH button graphics (I kind of reverse-engineered CH's text button to work with any text label I wanted .. pretty nice, methinks!)
- credits/legal info
Although this is pretty super niche, I figure if I also post my progress here, anyone who stumbles across it might see glaring issues to knock up against my head -- or might get interested enough to actually play CH, try out this tool, and give more specifically experienced feedback.
All righty, I'm tired, and this is not my most organized post ever. $F^ }
I believe I'll quit now while I can still pretend I'm ahead.
Regards!
theUndiscovered
Brandon W. Horton
ParodyKnaveBob
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