pixeltroid
Member
1. Did you set a final release date?
2. At what point did you finalizw your game? I mean, when did you say "this is it, no more revisions!"?
3. What did you do during "post production"? I mean technical stiff for exporting to formats for whatever platform you chose?
I've been sitting on a game thats complete (in terms of code and 85% of graphics) but I still feel tempted to modify sprites and tilea, change level design and perfect placements of enemies and objects so the game feels balanced.
Its been nearly 2 months since I started and I think its time to say bye to the project. But I still want to keep fixing it.
2. At what point did you finalizw your game? I mean, when did you say "this is it, no more revisions!"?
3. What did you do during "post production"? I mean technical stiff for exporting to formats for whatever platform you chose?
I've been sitting on a game thats complete (in terms of code and 85% of graphics) but I still feel tempted to modify sprites and tilea, change level design and perfect placements of enemies and objects so the game feels balanced.
Its been nearly 2 months since I started and I think its time to say bye to the project. But I still want to keep fixing it.