M
Misty
Guest
So I was thinking of optimizing my game using vertex_buffers.
But that needs shaders.
If I wanted to run my game on a Windows 95, 97/98...does it even support shaders?
Are shaders going to be that "thing" that breaks the compatibility of your friends computer? So it's like, you go to send the game to a friend, and there's this game-breaking glitch that pop-ups, due to him not being able to use your shaders?
But that needs shaders.
If I wanted to run my game on a Windows 95, 97/98...does it even support shaders?
Are shaders going to be that "thing" that breaks the compatibility of your friends computer? So it's like, you go to send the game to a friend, and there's this game-breaking glitch that pop-ups, due to him not being able to use your shaders?