@icuurd12b42
Hi!
I have your "TMC Christmas 2015 pack", but I only want to use "TMC Secure INI".
I added "TMC Christmas 2015 pack" to my project (via "my library" -> "add to project").
Then I got a window where I can choose which resources I want to import. I only chose your script/tmc_secure_ini/ folder and that way it was added to my project's scripts/ folder.
So far so good.
But when I wanted to commit changes to svn I saw that everything that "TMC Christmas 2015 pack" contains is in extensions folder!
Can you tell me why is that there? I don't want to commit all of that that into my SVN repository.
What I then did is I removed everything from extension folder:
TMC Christmas 2015 pack
TMC Christmas 2015 pack.extension.gmx
yymanifest.xml
and removed this
<NewExtensions>
<extension index="0">extensions\TMC Christmas 2015 pack</extension>
</NewExtensions>
from
MyProject.project.gmx
Then I started my game and tmc_sini script still worked.
Is this the way to go? Can I do it like that? Am I missing something important?
Sorry bothering you, but I haven't found more info on this topic. I don't know a thing about extensions. I read the docu and thought the extensions are more like binary executables like DLL and so on.
Maybe "TMC Secure INI" is so to say a native GML extension, but then again, why scripts are then two times in my project: once in extensions folder and second time in my project's in scripts folder?
Thank you very much!