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Asset - Graphics TMC OPTPiX SpriteStudio API

Discussion in 'Marketplace' started by icuurd12b42, Apr 22, 2016.

  1. icuurd12b42

    icuurd12b42 TMC Founder GMC Elder

    Joined:
    Apr 22, 2016
    Posts:
    1,832
    [​IMG]

    TMC OPTPiX SpriteStudio API

    Outputs: All

    Type: Scripts

    Included: Scripts. Demo Objects and demo resources

    Demo: Windows Demo

    Marketplace: https://marketplace....pritestudio-api



    Description:

    This set of APIs will allow you to use your OPTPiX SpriteStudio animations in Game Maker.

    Features:
    • Load multiple animations in a animation set template
    • Have many animation templates, one for each animation groups
    • Easily change the animation an instance is drawing
    • Easily check what animation is active
    • Easily access animation properties
    • Callback System for doing programer actions at specific times or for a specific animation part or when a specific image is used...
    • Change the render specification such as turning the head towards the mouse, rescaling parts, adding a gun in a character's hand, changing the texture on the fly, playing a sound when the foot hits the ground
    • Parts scaling, color, blend mode, rotation, etc, You can have control over every argument used for the rendering of each part via the callback function feature
    • For the animation as a whole you can set the scaling, color blending, rotation, alpha in the same way as draw_sprite_ext() and you can change the pivot location
    Youtube:



    Screenshots:

    [​IMG]

    [​IMG]
     
    Last edited: Aug 14, 2018

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