JeanSwamp
Member
Hello!
My name is Ivan and this is my first post here! I'm a videogame enthusiast but with not much idea of programming nor artwork, but I can manage myself to do a little bit of both thanks to drag and drop engines.
My first and only engine has been Construct 2, which I learnt for a few months but due to full time job I was left with no time to keep learning. I was doing a small platformer game on my own, code, art, and sounds. Thankfully now I have a friend of mine which is going to help me with art and I can focus on learning code.
This is why I decided to swap into GMS2 and learn from scratch, and this is my Hello I'm new post, where I kindly ask for begginer tips, good tutorials to start off and all the info I can gather.
Our goal is to make a small platformer game aiming a little bit for a retro but fresh look.
Any help is appreciated. Thank you!
My name is Ivan and this is my first post here! I'm a videogame enthusiast but with not much idea of programming nor artwork, but I can manage myself to do a little bit of both thanks to drag and drop engines.
My first and only engine has been Construct 2, which I learnt for a few months but due to full time job I was left with no time to keep learning. I was doing a small platformer game on my own, code, art, and sounds. Thankfully now I have a friend of mine which is going to help me with art and I can focus on learning code.
This is why I decided to swap into GMS2 and learn from scratch, and this is my Hello I'm new post, where I kindly ask for begginer tips, good tutorials to start off and all the info I can gather.
Our goal is to make a small platformer game aiming a little bit for a retro but fresh look.
Any help is appreciated. Thank you!