Aaron Craig
Member
Greetings,
I'm trying to change the position of a running timeline in my game back to the one it's currently one:
(moment_1)
if(this)
proceed
else
timeline_position = 1;
But it just doesn't do anything. I've verified that section of code runs, and if I change it to another timeline_position, sometimes it'll work. I altered it to jump to moment 50 and it did. But I've also got another instance where I'm trying to jump just 2 moments ahead, and it won't do that. But at another time I'm only jumping one moment ahead, and that works.
I'm not sure if it's me, or GameMaker. Anyone else have this issue? Am I attempting to use this variable wrong? Any help would be appreciated.
I'm trying to change the position of a running timeline in my game back to the one it's currently one:
(moment_1)
if(this)
proceed
else
timeline_position = 1;
But it just doesn't do anything. I've verified that section of code runs, and if I change it to another timeline_position, sometimes it'll work. I altered it to jump to moment 50 and it did. But I've also got another instance where I'm trying to jump just 2 moments ahead, and it won't do that. But at another time I'm only jumping one moment ahead, and that works.
I'm not sure if it's me, or GameMaker. Anyone else have this issue? Am I attempting to use this variable wrong? Any help would be appreciated.