P
Pyro
Guest
Hey guys,
I know my title was a bit cryptic, but I couldn't think of a better way to word it. I know there's probably a few ways I could go about doing this, but I'd like some thoughts. What do you think is the best way to go about drawing an object like a chain to the screen, but having it extend without stretching or anything weird, like a grappling hook coming out of a gun or something. Essentially, I'd want to draw a small tileable sprite a number of times at an angle between two points so that it looks like one continuous chain.
Any ideas?
Thanks,
-Pyro.
I know my title was a bit cryptic, but I couldn't think of a better way to word it. I know there's probably a few ways I could go about doing this, but I'd like some thoughts. What do you think is the best way to go about drawing an object like a chain to the screen, but having it extend without stretching or anything weird, like a grappling hook coming out of a gun or something. Essentially, I'd want to draw a small tileable sprite a number of times at an angle between two points so that it looks like one continuous chain.
Any ideas?
Thanks,
-Pyro.