Y
YupYup
Guest
When creating a tileset with Tile Animation, the animation speed is global, we can't have different animation speed for each frames.
For example some dust animation would be slow, and a fire torch would be faster.
Tileset needs to have speed per frames instead of global speed for all frames.
For example some dust animation would be slow, and a fire torch would be faster.
Tileset needs to have speed per frames instead of global speed for all frames.