c023-DeV
Member
This one caused me quite a headache:
The Image shows non-aligning tiles on a layer depth of -10000 (same with -100).
It seems to be an issue with tiles on layers with negative depth, maybe? Because when I set that layer to 0 it works as desired. (Layers and tiles created through gm2 code)
Anyone else notice that?
[edit]
I can't reproduce it with a new scene so I'm not sure if it's a bug or something in my code that is interfering - I'm trying to get rid of all the compatibility scrips and work with gm2 native code only, to rule things out... but that will take a while.
This only happens horizontally.
The Image shows non-aligning tiles on a layer depth of -10000 (same with -100).
It seems to be an issue with tiles on layers with negative depth, maybe? Because when I set that layer to 0 it works as desired. (Layers and tiles created through gm2 code)
Anyone else notice that?
[edit]
I can't reproduce it with a new scene so I'm not sure if it's a bug or something in my code that is interfering - I'm trying to get rid of all the compatibility scrips and work with gm2 native code only, to rule things out... but that will take a while.
This only happens horizontally.
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