K
Kyle Rider
Guest
I am now running 60 FPS and I have seen a lot of things improve in my game. Things I couldn't imagine like just how smooth the animations run.
My collision system went to and I am trying to comprehend why. If my player jumps(from the ground) and lands a 32x32 tile higher he will glitch. If he jumps to a ledge that is 64 pixels higher he wont glitch.
When I say glitch I mean that he "soft lands" at 32 pixels and then proceeds to land on the ground.
Am I doomed?
My collision system went to and I am trying to comprehend why. If my player jumps(from the ground) and lands a 32x32 tile higher he will glitch. If he jumps to a ledge that is 64 pixels higher he wont glitch.
When I say glitch I mean that he "soft lands" at 32 pixels and then proceeds to land on the ground.
Am I doomed?