Daniel Mallett
Member
I'm coding a platformer and would like a bit of advice. When it comes to the main level tiles I have no problem with.
My question is what happens to doors that are bigger than my tile size. What about danger tiles and interactive signs, ladders etc.
Is it best to just use objects or is there a better way. If I had an interactive tile for example for a door, I would have to fiddle with 4 - 6 or even more tiles to interact with the door.
This isn't really a coding question it's more of a that's the best way to do this and what are others doing type question.
Any suggestions would be most welcome.
My question is what happens to doors that are bigger than my tile size. What about danger tiles and interactive signs, ladders etc.
Is it best to just use objects or is there a better way. If I had an interactive tile for example for a door, I would have to fiddle with 4 - 6 or even more tiles to interact with the door.
This isn't really a coding question it's more of a that's the best way to do this and what are others doing type question.
Any suggestions would be most welcome.