• Hello [name]! Thanks for joining the GMC. Before making any posts in the Tech Support forum, can we suggest you read the forum rules? These are simple guidelines that we ask you to follow so that you can get the best help possible for your issue.

Tile Layer is not drawing accurately

G

gangkoso22

Guest
Hello everyone,

Please help...
I was trying to make a tile for a game room, but when I run the game,
the layer is drawn very weirdly.
Could someone please explain to me why this happens?
The room resolution is set to 1024 x 640.
Those lines' sizes are all the same which is 3px.
Any help would be very appreciated.

Thank you
Capture.PNG
 
G

gangkoso22

Guest
You need to increase the texture output border width for the tileset. See the section on PROPERTIES form this page of the manual:

Thank you very much for your help.
I tried what you suggested but it didn't work no matter what higher value I enter.
I end up changing the room resolution and the viewport properties.
 

TsukaYuriko

☄️
Forum Staff
Moderator
Clear your asset cache (Ctrl+F7) after changing the border size to make sure the old texture isn't stuck in the cache.
 
Top