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electronic_entertainments
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Hi there Good morning afternoon when ever you are
recently i managed to use java extensions in game maker studio, so i wrote an extension and ran it, the issue is the extension's lifetime, i know once i run the extension on the target platform, then the JVM will provide runtime environment for the bytecode file to be executed, and allocate memory to it, i realized that jvm is allocating memory to the extension and it is running even when i dont use it anynore, How can i terminate the extension without terminate the whole program ? or any idea how they manage in OS, they have their own PCB (they are another thread) ?
thanks for taking time and reading it.
recently i managed to use java extensions in game maker studio, so i wrote an extension and ran it, the issue is the extension's lifetime, i know once i run the extension on the target platform, then the JVM will provide runtime environment for the bytecode file to be executed, and allocate memory to it, i realized that jvm is allocating memory to the extension and it is running even when i dont use it anynore, How can i terminate the extension without terminate the whole program ? or any idea how they manage in OS, they have their own PCB (they are another thread) ?
thanks for taking time and reading it.