L
Luto
Guest
Hello i have a question, i can see that the tiles stores his own ID. this mean that they occupies more resources that a simple sprite being drawn in the room?
this question is because i want to make a big map for a mobile game,and i want to save resources and memory. then my idea is that if the tiles waste too much memory maybe i could use only an object to draw the entire map (1024x1024), and I would save the memory of the tiles ID.
this question is because i want to make a big map for a mobile game,and i want to save resources and memory. then my idea is that if the tiles waste too much memory maybe i could use only an object to draw the entire map (1024x1024), and I would save the memory of the tiles ID.