Demo The Struggle of Combat - Randomly generated side-scrolling shooter

Discussion in 'Work in Progress' started by Yrbiax, Nov 30, 2018.

  1. Yrbiax

    Yrbiax Member

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    I was messing around with custom levels, when i accidentally discovered something amazing :D
    Too bad my toaster computer couldnt record it properly.

    [​IMG]

    Stuff added to custom levels:
    -Bosses
    -Mini bosses
    -Characters
    -Weapons
    -Cheats
     
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  2. Yrbiax

    Yrbiax Member

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    Here is some footage from custom levels.



    Custom level options are mostly done, but i still have to clean up menu.

    Options added:
    - Level Style (Background,walls and music)
    - Darkness
    - Time mod
     
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  3. Yrbiax

    Yrbiax Member

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    I decided to make melee attacks into separate objects as old melee animation was buggy while running or jumping.
    output_SA2FuQ.gif output_eWcMB2.gif output_y4Ixhe.gif
    Apologies for lack of progress. I have been busy lately.
     
    Last edited: Jul 8, 2019
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  4. Yrbiax

    Yrbiax Member

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    owlWings.png

    Updated demo avaible:
    https://www.dropbox.com/s/w4o8vinf51fsr4i/The Struggle of Combat Demo 14072019.zip?dl=0

    - Melee animations updated
    - Some of description boxes fixed
    - Explosive shoes: Now pressing down makes you fall faster
    - Eagle wings changed to Owl wings. Now creates deadly feathers when double jumping.
    - Triple bullet damage increased from 0.5 x 3 to 0.6 x 3
    - You no longer take collision damage if enemy dies to Cactus skin
    - Baseball bat cost increased to 2
     
  5. Yrbiax

    Yrbiax Member

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    I decided to change how shortcuts are unlocked. Now you have to reach treasure chest in each zone while carrying cursed key. Cursed keys will add additional challenge to the game.

    cursedKeys.png

    Cactus curse: All enemies drop cactusballs upon death.
    Bomb curse: Every 5 seconds bomb will spawn at player.
    Trap curse: Every 5 seconds trap will be thrown from player.
    Hook curse: Hook comes from sky to steal you items.
    Fly curse: Enemies spawn 3 small flies upon death.
    Helicopter curse: Strong wind pushes you backwards.
    Ufo curse: You start seeing hallucinations.
     
    Last edited: Jul 22, 2019
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  6. Yrbiax

    Yrbiax Member

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    Cursed keys will drop upon death.
    [​IMG]

    Other changes:
    - Miner's bomb damage and cooldown increased. (Bomb felt really underwelming considering how hard it was to land compared to other abilities)
    - Super ability no longer increase bomb damage.
    - Helicopter curse: Wind now changes direction every 15 seconds
    - Curses are no longer active during shop levels
     
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  7. Yrbiax

    Yrbiax Member

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    Metro allows you to skip levels if you have acquired metro pass.

    [​IMG]

    Other changes:
    - curse mode added (1 random curse is activated in each level).
    - exp requirements and exp gained from enemies changed in loop.
    - time mod now has more time in later levels and when boss mode is active.
    - most of projectiles are now visible in darkness.
     
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  8. Yrbiax

    Yrbiax Member

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    Finally got back into drawing process.
    ezgif.com-gif-maker.gif seagullgif2.gif sFish_A_strip1.png
    Here is some new sprites.

    Special ammo cost is now calculated by weapon level and damage. Ammo consumption is now much lower with most weapons.
    - Gun drops now give 50% of maximum ammo instead of 100%
    - Reduced ammo gained from special bullet upgrades.

    Having too many level restarts made beating the game lose sense of accomplishment. So i decided to try new approach.
    - Maximum lives reduced from 10 to 1.
    - Gain 1 life everytime you visit shop. (1 level restart for each zone)
     
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  9. Yrbiax

    Yrbiax Member

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    ratgif.gif flygif.gif

    Updated demo avaible:
    https://www.dropbox.com/s/z2yydidns9u4khd/The Struggle of Combat Demo 31082019.zip?dl=0

    - Cursed keys added (Cactus key can be unlocked by beating cactusboss 3 times)
    - Metro station added (You must have atleast 1 metro pass to enter)
    - Life system changed
    - Police passive ability changed: Now has chance to drop coffee with increased healing
    - Elite and Health difficulty mods are unlocked by default for demo
     
    Last edited: Aug 31, 2019
  10. Yrbiax

    Yrbiax Member

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    New helicopter sprites.
    helicoptergif.gif
    By the way can anyone recommend some gif makers. Ones that im using dont seem to support partly transparent pixels, so they end up looking weird. :D

    flamethrower.png

    -Burning effect added to flamethrower
    -New item added: Torch (Melee attack ignite enemies and vision is increased in dark levels)
    -Laser now deals more damage longer you attack same target. (max +50% bonus damage)
    -Soldiers super ability rockets are now homing
    -Owl wings: double jumps height increased
     
  11. Yrbiax

    Yrbiax Member

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    Tried to come up with some kind of poster.
    Struggle of Combat Poster 4.png

    New sprites for mutant and helicopter boss.

    ab6cc24d-324b-48df-91ad-4490cc28672b.png 6724067e-18c0-4aac-96ba-82a6f99b101d.png
     
  12. Yrbiax

    Yrbiax Member

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    Short gameplay footage from each zone with updated character sprites.


    mechagif.gif ufogif.gif
    Now most of the basic characters have been updated. Still have to do final boss and minibosses.
    Propably going to update backgrounds next.
     
  13. Yrbiax

    Yrbiax Member

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    I have been trying to make weapons feel different from each other. As well as trying to fix scaling with different stats.

    Weapon changes:
    - All weapons have been rebalanced
    - Most of weapons now have longer reload time
    - Maximum reloadspeed is capped at +50% (heavy weapons felt too spammable)
    - Damage falloff added to shotgun and minigun

    Arena changes:
    - You now have to hold "E" for 1 second to enter arena (if there was item drop at arena entrance you couldnt pick it without entering arena)
    - Number of enemies reduced in arena
    - Arena boss replaced with another mini boss (still 2 different enemies)
    - Sewer arena layout changed and added some light at exit.

    sewer arena.png

    Other changes:
    - Cactus ball duration reduced (elite version of cactus boss would sometimes fill whole floor with cactus balls)
    - Cactus bullet now spawns cactus ball when destroyed with melee attack
    - Fly boss has new attack: Homing fly bomb
    (Sometimes fly boss would summon too many small flies, so i added new attack to give some breathing room)
    - Vulture rider now throws dynamite
     
  14. Thamanator

    Thamanator Member

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    Very interesting, and I mean that in a good way.
     
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  15. Yrbiax

    Yrbiax Member

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    Item icons updated.

    [​IMG][​IMG][​IMG][​IMG]

    - 3 new items added.
    - Shops are now quaranteed to have atleast 1 expensive item if you can afford it.
    - Your own explosions now hurt you (Explosive weapons were too good compared to other weapons, so i had to create drawback).
    - Explosive shoes: Cost increased to 2. Now makes you immune to your own explosions.
    - Miner now has new passive: Take 50% less damage from your own explosions.
     
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  16. Yrbiax

    Yrbiax Member

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    [​IMG]

    - Added small impact effect on bullets
    - Ability icons updated
    - Shopkeepers updated
    - Health difficulty mod now gives enemies less health during second and third loop. Since loop enemies already have more health by default, this will give loops smoother difficulty curve.
     

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