these are the ones for my first main project i kinda gave up.. but right now i am thinking about restarting it with all the new stuff i learned but this time making it way smaller :/
- Because developers, particularly novices, do not start small and plan to do something beyond their abilities.
- Because most developers give up when they can't make what they want to and merely spend time to fix what's broken.
- Because of lack of artistic abilities.
- Because after some time of development, developers start to compare their work with others'. This foolish comparison leads to demotivation as they feel that their game doesn't stand a chance against other games.
but this: "merely spend time to fix what's broken" does not fit for me, i spend too much time on fixing stuff, at least trying, so i gave up on fixing it and abandoned the project, because i just couldn't fix it..