N
Nyarlathotep
Guest
In between areas I like to have a black screen with some simple text to help transition the player from one area to another. The issue that's cropped up though is that every time I play through the game and get to the second black screen the text has moved off the screen, but this strangely doesn't happen If I load into the game after the first black screen I am utterly confused why this keeps happening. The object that controls where the text is placed is called settingText and I have been messing around with it to see how it might keep causing the text to change each level. My screen/level size is 960 by 540. Any Ideas?