I'm finally finished with
my reviews/comments. Feel free to check them out!
Generally, while there were quite a few really cool games and concepts used, I think I preferred the SUPERNATURAL-themed games more. I dunno, maybe it was about having more freedom with the gameplay mechanics and thus the entries felt more varied and creative? Here, while the genres were somewhat varied, the games generally tried their best to include some kind of costs/tradeoffs aspect. I feel like it resulted in some gameplay mechanics being excluded altogether, and other mechanics having their costs aspect mostly redundant. In particular, I feel like Everybody Wants Your Pineapple would be so much more fun with the resource management aspect loosened (e.g. having bonuses actually acts as bonuses, rather than as tradeoffs).
By the way, I mentioned it in my Baserisk comment, but it needs to be pointed out in general: while Misu isn't credited in Baserisk game, he actually did collaborate on this project.
Sadly, I've found it out only after the Jam ZIP was already packed, but feel free to correct the authors list yourselves in your reviews post.
(most importantly, Misu will be credited alongside TheMiningBoyAlpha in the results post, so at least this is some hard-to-miss acknowledgement)