M
Maralundo
Guest
Hello Everyone
I'm in trouble! Two months ago I started to develop a 2D platformer. It was supposed to be a simple exercise, maybe a little prototype, but in the meantime it grew, and now I have a ton of assets (not yet even used in the game) and a fully playable demo of the game. It lacks some functionalities, but it works quite well as a preview. Since I started the development of this game I play-test it with each new piece of content, and now I have a little problem - I can't tell whether the game is easy or hard, good or bad, ugly or not. At the end of the day I hate it, but on the next day in the morning it looks good again. I don't know what to do. Should I continue or not? I need people to test the game and to give me an honest opinion.

A few words about the game:
"The incredible adventure of Mr Toothy" is an action (I guess) 2d platformer for Windows. I chose cartoony graphics, because this is what I can do. I'm not an artist, so it probably isn't great. At the beginning I planned to implement melee combat and a revolver or a shotgun (or a blunderbuss), but so far there are only bombs. If I will decide to continue my effort, I'd like to also implement some sort of crafting (bombs, mines and traps) and maybe a possibility to buy better equipment - there is a lot of gold to find in the dungeons. I planned the game to consist of levels similar to demo level, not very long, slightly randomized, so one can play any level as a short, 15 to 20 minutes long, challenge. The idea is simple - clean the dungeon, kill the monsters, find gold, lost notes and blueprints. That's the game in a nutshell.
Link to the DEMO
Thank you for your time and have a good day.
I'm in trouble! Two months ago I started to develop a 2D platformer. It was supposed to be a simple exercise, maybe a little prototype, but in the meantime it grew, and now I have a ton of assets (not yet even used in the game) and a fully playable demo of the game. It lacks some functionalities, but it works quite well as a preview. Since I started the development of this game I play-test it with each new piece of content, and now I have a little problem - I can't tell whether the game is easy or hard, good or bad, ugly or not. At the end of the day I hate it, but on the next day in the morning it looks good again. I don't know what to do. Should I continue or not? I need people to test the game and to give me an honest opinion.





A few words about the game:
"The incredible adventure of Mr Toothy" is an action (I guess) 2d platformer for Windows. I chose cartoony graphics, because this is what I can do. I'm not an artist, so it probably isn't great. At the beginning I planned to implement melee combat and a revolver or a shotgun (or a blunderbuss), but so far there are only bombs. If I will decide to continue my effort, I'd like to also implement some sort of crafting (bombs, mines and traps) and maybe a possibility to buy better equipment - there is a lot of gold to find in the dungeons. I planned the game to consist of levels similar to demo level, not very long, slightly randomized, so one can play any level as a short, 15 to 20 minutes long, challenge. The idea is simple - clean the dungeon, kill the monsters, find gold, lost notes and blueprints. That's the game in a nutshell.
Link to the DEMO
Thank you for your time and have a good day.