i'm pretty sure the theme I picked was cheeseburger.
I'm really glad you liked it! Unfortunately, I have two games that I've already started that I really want to work on during that time (and as a college student I'm too busy to work on a game for 3 days straight). I might make a tiny game if I like the theme.Why? I thought your last jam game was rad.
- AS I LAY DYING (because there's nothing that screams "Halloween" like a dead metal band)14 letter word said:- - - - - - - - - - - I - -
- YOU ARE WHAT YOU EAT20 letter word said:- - - - - R - - - - - - - - - - - - - -
- POINT OF NO RETURN18 letter word said:- - - N - - - - - - - - - - - - - -
I agree with this. You can't learn to swim until you get in the water.Oh hey, no, @Vaiden, that's a great time to join the fray! $:^ J
Last I checked, reviewers tend to be merciful when you make it known it's your first game (or you're still unskilled and trying to learn) even if they numerically rate low for the votes. This is an excellent opportunity to learn on the fly and get constructive feedback from a lot of people.
Bob $:^ ]
So yes, a single dash might represent a letter, a digit or a special character (as long as it's ASCII printable one). First theme has 14 characters total, the second has 20 and the third has 18.Each blank place corresponds to an ASCII printable character (from 32 to 126). For what it's worth, it might be a letter, a digit, a comma, an exclamation mark, some other character... Oh, and a space, too. Aside from that, the theme might or might not be case-sensitive. *whistling*
Or they all might be just a bunch of underscores. That could work too, I guess?
Aside from that, I am not telling whether the theme contains spaces or not. They might or might not be there.
Sure, if you want to challenge yourself. I make these jams a personal challenge. I could care less about prizes.I guess im in as well. Even if my programming skills are kinda bad, is it even worth participating then? '-'
First off, graphics and presentation are two different things. A game can have not very detailed graphics and still be presented well. Good graphics aren't nearly as important as good presentation, at least in my opinion.@K-BitCRUSH: Apparently not. But nothing stops you from playing that in a video and faking an audio player, right? ^^"
Either way, I'm interested in discussing what one should prioritize during the Jam and how that helps the game to do well. Every Jam that I've participated in, I have found myself lagging behind just because of my poor artistic skills. Isn't it so that I tend to care too much about artwork and end up with an uninteresting and dull gameplay? It also seems that reviewers pay too much attention to graphics. Would be interested in playing a game with good graphics but a poor gameplay? What if you're told to play a game with poor graphics but interesting gameplay? Should we really care about artwork? Shouldn't we pay more attention to the game as a whole instead of judging it based on a component? Would you rank a game lower if it uses pre-made graphics from the internet?
...and in case I don't get an artist, I would perhaps not even show up to submit an entry this time. Just because I have poor artistic skills? >.<
Absolutely no. If i only want to see good graphics, i read comics or i go to the cinema. Or to an art exhibitionWould be interested in playing a game with good graphics but a poor gameplay?
Count me in. Unless the graphics are nausea inducing, i'm fine. Gameplay comes first, in my book.What if you're told to play a game with poor graphics but interesting gameplay?
When I've reviewed and rated, here's basically what I've done, in order of your questions:Should we really care about artwork? Shouldn't we pay more attention to the game as a whole instead of judging it based on a component? Would you rank a game lower if it uses pre-made graphics from the internet?